Weapon · Tier 2 · Passive

Recharging Rush

Updated Current patch, since October 15, 2026

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

Cost
1,600
Win rate
49.6%
Pick rate
8.2%
Avg. buy time
16:35

1.6M purchases · tier 2 weapon average win rate 50.0% · sold again in 9% of games

Stats

  • Max Ammo +20%
  • Weapon Damage +10%
  • Damage Threshold 200
  • Cooldown 25s
  • Time Frame 3.5s

Base values from the game files; spirit scaling and bonuses not shown.

Heroes that build Recharging Rush most

HeroBought byWin ratePurchases
HollidayHolliday 62.0% 46.3% 192k
Grey TalonGrey Talon 55.2% 47.4% 143k
MirageMirage 41.7% 46.2% 72k
DynamoDynamo 39.6% 52.1% 137k
YamatoYamato 38.2% 49.7% 165k
WraithWraith 31.7% 50.2% 176k
VenatorVenator 22.3% 48.6% 146k
The DoormanThe Doorman 16.0% 46.4% 40k

"Bought by" is the share of that hero's players who bought Recharging Rush.

When players buy Recharging Rush

Purchases by game time, peaking at 12 to 14 minutes. Hover a bar for the win rate when bought then.

0-2 min: 40 purchases, 62.5% win rate 2-4 min: 5,880 purchases, 50.1% win rate 4-6 min: 19,751 purchases, 51.7% win rate 6-8 min: 60,624 purchases, 52.3% win rate 8-10 min: 129,939 purchases, 53.3% win rate 10-12 min: 199,566 purchases, 51.9% win rate 12-14 min: 238,919 purchases, 50.0% win rate 14-16 min: 214,821 purchases, 49.3% win rate 16-18 min: 191,793 purchases, 49.2% win rate 18-20 min: 156,621 purchases, 48.6% win rate 20-22 min: 126,486 purchases, 48.4% win rate 22-24 min: 93,974 purchases, 47.6% win rate 24-26 min: 62,570 purchases, 47.7% win rate 26-28 min: 45,249 purchases, 47.2% win rate 28-30 min: 31,385 purchases, 47.1% win rate 30-32 min: 20,429 purchases, 46.0% win rate 32-34 min: 14,230 purchases, 45.5% win rate 34-36 min: 10,058 purchases, 46.4% win rate 36-38 min: 6,923 purchases, 46.3% win rate 38-40 min: 4,557 purchases, 44.7% win rate 40-42 min: 2,882 purchases, 46.5% win rate 42-44 min: 2,039 purchases, 44.5% win rate 44-46 min: 1,259 purchases, 44.2% win rate 46-48 min: 834 purchases, 45.3% win rate 48+ min: 1,323 purchases, 46.0% win rate
0m10m20m30m40m

Early (0-9 min) 8% Mid (9-20 min) 66% Late (20+ min) 26%

Recharging Rush FAQ

What does Recharging Rush do in Deadlock?

Dealing significant weapon damage replenishes a charge for each of your charged abilities. Key stats: Damage Threshold 200.

How much does Recharging Rush cost?

Recharging Rush costs 1,600 souls. It is a tier 2 Weapon item.

When should you buy Recharging Rush?

Players buy Recharging Rush at 16:35 on average: 8% in the first 9 minutes, 66% between 9 and 20 minutes and 26% after 20 minutes, so it is mostly a mid game purchase.

Which heroes build Recharging Rush?

Holliday (62% of players), Grey Talon (55% of players), Mirage (42% of players) buy it most often.

Is Recharging Rush good right now?

Players who buy Recharging Rush win 49.6% of their games, against 50.0% for tier 2 weapon items on average. Item win rates favour players who are already ahead, so compare it with items of the same tier.