Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it.
- 1Gain +25% Fire Rate and +25% Bullet Speed for 8s
- 2On Player Hit: +1 stamina restored and resets Air Jump/Dash limit
- 3Can be Recast within 4s
Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable and target an enemy hero to dash towards them, stunning them and reducing their Melee Resist. Press Ability 2 to select a target. Does not trigger against trooper or neutral damage.
- 1-8s Cooldown
- 2-25% Melee Resist and +0.4s Stun Duration
- 3Gain 75% Bullet, Spirit & Melee Lifesteal against the Riposte target for 13s
Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer it's held. Releasing your attack during the perfect window deals maximum damage. Press Ability 3 to re-cast.
- 1Perfect Hit on Hero: Heal 35
- 2-12s Cooldown. Gain +60% Bullet Resist during lunge
- 3+65 Perfect Damage with improved Spirit scaling. Increased lunge speed & distance.
Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies. While in slow motion, Apollo is invulnerable and enemies take reduced damage. Hold Ability 4 or to delay the cast.
- 18mm Dash Range
- 2-35s Cooldown
- 3+50% Bonus Damage