Patch notes · Minor

Deadlock patch notes July 28, 2026

Minor Update - 07-28-2026 · released July 28, 2026 · 100 changes · 19 buffs · 33 nerfs · Original post

Winners and losers

= changed in these patch notes. Rows link to the hero or item page.

Win rate in the 7 days before the patch (Jul 21, 2026 to Jul 28, 2026) versus until the next patch (15 days). Only clear moves count: at least 1,000 matches per side for heroes and 2,000 purchases for items, and a change of at least two standard errors.

General

  • Stamina bucket 3 heroes (slowest) have their ground dash time increased 0.7s 0.72s and air dash time from 0.49s to 0.51s
  • The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
  • Fixed the party member / team mate audio volume slider for voice communications

Items

Weapon

Crushing Fists 2 changes 1 buff
−0.4 win rate since patch
  • Max stacks stun duration increased 0.5s 0.75s
  • Bullet Resist reduction increased -4% -5% per stack
Frenzy 1 change
−0.8 win rate since patch
  • Now has +10% Bullet Lifesteal as an innate
Mystic Shot 2 changes 1 buff 1 nerf
−0.5 win rate since patch
  • Cooldown reduced 9s 8s
  • Spirit scaling reduced 1.2 0.9
Slowing Bullets 1 change
−0.3 win rate since patch
  • No longer grants +15% Weapon Damage
Spiritual Overflow 3 changes 2 nerfs
−0.7 win rate since patch
  • Now provides a bonus +10% Spirit Lifesteal on proc
  • Ability Duration reduced +15% +13%
  • Fire Rate reduced +32% +30%
Weighted Shots 1 change 1 nerf
−0.2 win rate since patch
  • Weapon Damage reduced +40% +30%

Vitality

Diviner's Kevlar 1 change 1 buff
−0.4 no clear change
  • Spirit power increased +35 +40
Fury Trance 2 changes
−0.4 no clear change
  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)
Lifestrike 1 change
+0.1 no clear change
  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
Restorative Locket 1 change 1 buff
−0.1 no clear change
  • Heal per boon increased 0.32 0.5

Spirit

Cursed Relic 2 changes
+2.1 win rate since patch
  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration
Echo Shard 3 changes
−0.8 win rate since patch
  • Now has a 0.5s post-cast time
  • No longer grants +5% Fire Rate
  • Cooldown increased 35s 30s + the cooldown of the imbued ability
Ethereal Shift 1 change 1 nerf
+0.2 no clear change
  • Cooldown increased 35s 37s
Scourge 3 changes 1 nerf
−0.6 win rate since patch
  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced 2.5% 2.3%
Spirit Burn 4 changes 1 nerf
−0.3 win rate since patch
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target based
  • Removed half cooldown against NPC
  • Explosion damage reduced 110 50
Suppressor 1 change 1 nerf
+0.4 win rate since patch
  • Duration reduced 5s 4.5s
Tankbuster 1 change
−0.4 win rate since patch
  • No longer procs off of items

Heroes

Apollo
Apollo 2 changes 1 buff
+1.0 win rate since patch

Riposte

  • Base stun duration increased 0.6s 0.8s
  • T3 changed +1.6s Stun Duration +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
Billy
Billy 1 change 1 nerf
−0.9 win rate since patch

Rising Ram

  • T3 reduced 8% Max Health 7%
Calico
Calico 2 changes 2 nerfs
+0.4 no clear change

Ava

  • T2 reduced +45% Move Speed +40%
  • T3 reduced +20% damage amp +18%
Celeste
Celeste 3 changes 3 buffs
+1.9 win rate since patch

Shining Wonder

  • Radius increased 16.5m 17.5m
  • Damage increased by 10%
  • Buffer duration increased 3s 3.25s
Drifter
Drifter 2 changes 2 nerfs
+0.7 win rate since patch

Rend

  • Spirit scaling reduced 1.8 1.7
  • T3 silence duration reduced 2.3s 2s
Dynamo
Dynamo 1 change 1 buff
−0.9 win rate since patch

Singularity

  • Cooldown reduced 265s 250s
Haze
Haze 6 changes 2 nerfs
−3.3 win rate since patch

Sleep Dagger

  • Wake up time spirit scaling reduced 0.003 0.002
  • Damage spirit scaling reduced 2.8 2.2
  • T2 changed -17s Cooldown and Applies 15 Fixation Stacks +1s Sleep Duration and Applies 15 Fixation Stacks
  • T3 changed +1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up -17s Cooldown and -50% Move and Dash Speed for 3s on wake-up

Fixation

  • T3 reduced +0.14 per Stack +0.11
  • T3 now also scales with Weapon Damage (0.0003)
Ivy
Ivy 1 change 1 nerf
−0.4 no clear change

Stone Form

  • T3 spirit scaling reduced +1.7 +1.5
Kelvin
Kelvin 1 change 1 buff
−0.1 no clear change

Frozen Shelter

  • Cooldown reduced 195s 185s
Lady Geist
Lady Geist 4 changes 1 buff 2 nerfs
−1.9 win rate since patch

Life Drain

  • Changed 75% Damage to Heal 100%
  • DPS reduced to provide the same effective heal as before but with less DPS

Malice

  • Damage amplification reduced 8% 7%
  • T3 increased +7% Damage Amp +8%
Mina
Mina 2 changes 1 buff
+0.6 win rate since patch

Sanguine Retreat

  • Recast time increased 3.5s 4s
  • T3 cast range increased +3m +4m
Mirage
Mirage 5 changes 2 nerfs
−3.4 win rate since patch

Base stats

  • Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s

Fire Scarabs

  • Duration reduced 7s 5s
  • T2 reduced +2 Charges +1 Charge
  • T2 now also increases duration by 2s

Dust Devil

  • T3 no longer increases Lift Duration by +0.3s
Mo & Krill
Mo & Krill 2 changes
+0.5 win rate since patch

Burrow

  • Cooldown no longer starts after the conclusion of the ability, now starts immediately

Combo

  • Now lets you cast items while using it
Paige
Paige 1 change 1 buff
+0.8 win rate since patch

Rallying Charge

  • Cooldown reduced 220s 210s
Pocket
Pocket 2 changes 1 nerf
−0.8 win rate since patch

Flying Cloak

  • T3 reduced -11s Cooldown -10s

Affliction

  • DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
Shiv
Shiv 2 changes 1 buff
+0.4 win rate since patch

Base stats

  • Stamina regen increased 5.5s 6s

Killing Blow

  • Recast window reduced 20s 16s
Silver
Silver 5 changes 1 nerf
−1.1 win rate since patch

Gun

  • Falloff range reduced 20m->46m 17m→42m

Slam Fire

  • Now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)

Lycan Curse

  • Precast time increased 0.2 0.3
  • Precast movespeed reduced 7.6m 2.5m
  • T1 reduced +20% Resists +15%
The Doorman
The Doorman 9 changes 3 buffs 5 nerfs
−3.2 win rate since patch

Base stats

  • Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25

Call Bell

  • Charge Time increased 6s 7s

Doorway

  • Duration reduced 20s 15s
  • T1 duration increased +15s +20s
  • T3 range reduced +45m +40m

Luggage Cart

  • Damage reduced 80 60
  • T1 increased +60 Damage +80
  • Range reduced 25m 20m
  • T2 increased +20m Cast Range +25m
Venator
Venator 4 changes 1 buff 2 nerfs
−0.0 no clear change

Base stats

  • Sprint speed reduced 1.5m 1m
  • Bullet falloff range reduced 20m-51m 18m-47m

Ira Domini

  • Cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Blessed stakes damage increased 100 115
Viscous
Viscous 9 changes 1 buff 1 nerf
+1.0 win rate since patch

Splatter

  • Damage reduced 70 55
  • Spirit ratio reduced 0.8 0.7
  • Base bounce count increased 1 2
  • T3 bounce count reduced +2 +1

The Cube

  • T3 reduced -25s Cooldown -20s

Puddle Punch

  • Slow duration reduced 4s 3s
  • Slow increased -20% -30%
  • Cooldown reduced 24s 21s

Goo Ball

  • T2 increased +10% Resists +20%
Yamato
Yamato 3 changes 3 nerfs
−1.7 win rate since patch

Flying Slash

  • T2 reduced +40 Spirit Power +35
  • T3 charges +2 +1
  • T3 Charge Time increased 4s 5s

Patch notes text by Valve, from the official Deadlock changelog and Steam news, reformatted for reading. Buff and nerf tags are our reading of each line; unclear lines are marked neutral.