Patch notes · Pequena
Patch notes de Deadlock 12 de agosto de 2026
Minor Update - 08-12-2026 · lançado em 12 de agosto de 2026 · 31 mudanças · 6 buffs · 12 nerfs · Post original
Quem ganhou e quem perdeu
Heróis em alta
Heróis em baixa
Itens em alta
= alterado nestas patch notes. Cada linha leva à página do herói ou item.
Taxa de vitória nos 7 dias antes do patch (5 de ago. de 2026 a 12 de ago. de 2026) comparada com o período até o patch seguinte (10 dias). Só contam mudanças claras: pelo menos 1.000 partidas de cada lado para heróis e 2.000 compras para itens, e uma variação de pelo menos dois erros-padrão.
As linhas de mudança abaixo são o texto original da Valve, em inglês.
Heróis
Atributos base
- Fixed Itani Lo Sahn being canceled with movement abilities
Riposte
- Melee resist reduction increased -22% -25%
- T2 changed -30% Melee Resist -25% Melee Resist and +0.4s Stun Duration
- T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
Atributos base
- Base health regen reduced 2.5 2.0
Rising Ram
- T3 changed On Impact: Deal 7% max health as spirit damage On hero hit: +10% Max HP for 16s
Chain Gang
- Spirit scaling reduced 1 0.7
Rend
- Spirit scaling reduced 1.7 1.4
Stalker's Mark
- Cooldown increased 24s 26s
- T2 reduced -12s Cooldown -10s
Powder Keg
- Now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
Stone Form
- T3 stun duration reduced +1s +0.75s
- Falloff range reduced 20m->58m 18m->54m
Atributos base
- Bullet damage base and growth values reduced by 5%
- Spirit Resist per boon reduced +0.625% +0.35%
- Mini Turrets no longer shoots heroes on ziplines
- Mini Turrets no longer have 80% decaying resist for the first 6s
- Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
Medicinal Specter
- T1 changed Provides +40% Spirit Resist +1.5s Duration
- T3 no longer increases duration by +1.5s
- T3 now also increases spirit resistance by +40%
Plot Armor
- Weapon damage scaling increased 0.2 0.3
Lightning Ball
- T3 radius increased +1.5m +1.75m
Atributos base
- Walker will no longer consider Luggage Cart dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
- Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets
Doorway
- Range reduced 70m 65m
Stake
- T1 reduced +65 Damage +45
Petrifying Bola
- Radius increased 8m 12m
- Petrify duration increased 2s 2.2s
Card Trick
- Heart heal spirit scaling reduced 1 0.75
Full Auto
- T3 spirit scaling reduced +0.06 +0.045
Texto das patch notes da Valve, do changelog oficial de Deadlock e das notícias da Steam, reorganizado para leitura. As marcações de buff e nerf são nossa leitura de cada linha; linhas ambíguas ficam neutras.