Patchnotes · Klein
Deadlock Patchnotes 12. August 2026
Minor Update - 08-12-2026 · veröffentlicht am 12. August 2026 · 31 Änderungen · 6 Buffs · 12 Nerfs · Originalbeitrag
Gewinner und Verlierer
Helden im Aufwind
Helden im Abwind
Items im Aufwind
= in diesen Patchnotes geändert. Jede Zeile führt zur Seite des Helden oder Items.
Siegrate in den 7 Tagen vor dem Patch (5. Aug. 2026 bis 12. Aug. 2026) verglichen mit dem Zeitraum bis zum nächsten Patch (10 Tage). Gezählt werden nur deutliche Verschiebungen: mindestens 1.000 Matches pro Seite bei Helden und 2.000 Käufe bei Items, und eine Änderung von mindestens zwei Standardfehlern.
Die Änderungszeilen unten sind Valves Originaltext auf Englisch.
Helden
Grundwerte
- Fixed Itani Lo Sahn being canceled with movement abilities
Riposte
- Melee resist reduction increased -22% -25%
- T2 changed -30% Melee Resist -25% Melee Resist and +0.4s Stun Duration
- T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
Grundwerte
- Base health regen reduced 2.5 2.0
Rising Ram
- T3 changed On Impact: Deal 7% max health as spirit damage On hero hit: +10% Max HP for 16s
Chain Gang
- Spirit scaling reduced 1 0.7
Rend
- Spirit scaling reduced 1.7 1.4
Stalker's Mark
- Cooldown increased 24s 26s
- T2 reduced -12s Cooldown -10s
Powder Keg
- Now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
Stone Form
- T3 stun duration reduced +1s +0.75s
- Falloff range reduced 20m->58m 18m->54m
Grundwerte
- Bullet damage base and growth values reduced by 5%
- Spirit Resist per boon reduced +0.625% +0.35%
- Mini Turrets no longer shoots heroes on ziplines
- Mini Turrets no longer have 80% decaying resist for the first 6s
- Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
Medicinal Specter
- T1 changed Provides +40% Spirit Resist +1.5s Duration
- T3 no longer increases duration by +1.5s
- T3 now also increases spirit resistance by +40%
Plot Armor
- Weapon damage scaling increased 0.2 0.3
Lightning Ball
- T3 radius increased +1.5m +1.75m
Grundwerte
- Walker will no longer consider Luggage Cart dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
- Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets
Doorway
- Range reduced 70m 65m
Stake
- T1 reduced +65 Damage +45
Petrifying Bola
- Radius increased 8m 12m
- Petrify duration increased 2s 2.2s
Card Trick
- Heart heal spirit scaling reduced 1 0.75
Full Auto
- T3 spirit scaling reduced +0.06 +0.045
Patchnotes-Text von Valve, aus dem offiziellen Deadlock-Changelog und den Steam-News, zum Lesen neu geordnet. Die Buff- und Nerf-Markierungen sind unsere Einschätzung jeder Zeile; unklare Zeilen bleiben neutral.