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Патчноуты Deadlock 7 ноября 2024 г.
11-07-2024 Update · выпущен 8 ноября 2024 г. · изменений: 228 · баффов: 30 · нерфов: 23 · Оригинальный пост
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Строки изменений ниже — оригинальный текст Valve на английском.
Общее
General Changes
- Added Trapper to Hero Labs.
- Added support for Hero Labs in Private Lobbies, Private Bot Games and Sandbox that can be used at any time.
- Various adjustments to Experimental Heroes are listed in the in-game notes for Hero Labs.
- Added Quickbuy - You can now right-click items in the shop to add them to your Quickbuy queue. When you return to the shop, you will automatically purchase the items you can afford in your set order. An indicator on the hud will light up when you can afford the next item on your list. In Settings you may change the purchase mode to use a hotkey while in range of the shop rather than auto-purchase.
- The shaders, map and various other resources will now pre-compile on the dashboard to improve loading times when getting into a match. This also reduces in-game hitching in some cases.
- Added a visual indicator when browsing builds that shows which item types are most present in the build (Weapon, Vitality, Spirit).
- Added a Recent Purchases log to the Shop that displays all items bought by players during a match, ordered by most recent.
- Added support for the new Steam Game Recording Timeline API. This automatically adds timeline markers for kills, deaths, and team objectives.
- Added checkbox in settings to force the game to take focus when the game is unpaused.
- You can now hover party members on the dashboard while in queue to view their roster.
- Active Reload indicator UI slightly adjusted.
- Added "Frenzied" text when you own Frenzy and go below 50% health.
- Added a Social tab to the Settings dialog. This contains Streamer Mode, added support for Steam content filtering settings and a new setting to adjust incoming chat visibility.
- Hero Stats on the left side of the hud are now hidden by default, and can be viewed by holding ALT or TAB. When a stat is temporarily increased or decreased, it will show by default for the duration.
- Added hover tooltip descriptions to stats on the left side of the hud.
- Bots will more aggressively attack the Shrines and Patron when pushing into the enemy base.
- Fixed being able to briefly gain regen when crossing the Veil of the enemy fountain.
- Fixed Commends for All Heroes not showing up correctly in player profiles.
- Updated McGinnis Barrage explosions to show the edge of the aoe better.
- Fixed the 'x' button in the shop search not clearing the search box.
- Sinners Sacrifice now has a final damage state for clear read on final hit.
- Fixed some issues with Quantum Entanglement not moving units with it correctly when there is nearby geometry.
- Fixed various bugs with Duplicate Hero not working properly in private lobbies.
- Fixed Grey Talon getting assist credit while flying Guided Owl.
- Fixed Sinner's Sacrifice changing facing direction sometimes.
- Fixed a rare bug where shields would never regenerate.
- Fixed some cases where troopers could get stuck in the base.
- Fixed using melee to secure orbs being a little unresponsive.
- New effects for Viscous heavy melee.
- Added an ambient looping sound for each bridge powerup.
- Fixed some animation issues with Vindicta.
- Added new zipline animation for Vindicta.
- Looped music will resume playing if interrupted by a transient cue.
- Various bug fixes for looping sound effects and ones that are sometimes stuck playing every frame for a period of time.
- Improved animation readability for Mo & Krill heavy melee.
- Reduced visual clutter on Seven's tracers with high fire rate.
- Reduced visual clutter on Wraith's tracers with high fire rate.
- Effects updates for Fortitude.
- Added missing lean animation near walls for Mirage.
- Sand Blast distance and aoe read improvements.
- Fixed issues where health regen effect will begin popping on and off if player is at max health.
- New sounds added to Yamato’s Power Slash, Flying Strike, and Shadow Transformation abilities.
- New sounds added to Lash’s Ground Strike and Flog abilities.
- Renamed "Mouse Wheel" to "Chat Wheel."
- Steam Input support:
- Added all missing Steam Input Actions from the Key Bindings screen (including Fly Up/Fly Down).
- Added a "Replay Controls" action set.
- Allow Steam Deck to see the Key Bindings Screen.
- Improved Glyph Swapping behavior when mixing controller and keyboard inputs.
- Added Controller tab to house Controller specific options.
- Added a Steam Input Configurator launch button.
- Added Glyph Locking options: { Automatic | Keyboard & Mouse Only | Game Pad Only }.
- Fixed crash in spectator mode when querying controller button state.
- Fixed Controller not working until loading a level.
- Official Steam Input configs for SteamDeck and DualSense have been updated.
- Note: Legacy Analog Modes have been removed/replaced in favor of new Camera specific Steam Input modes. Some users may need to re-bind their joysticks/gyros.
Misc Gameplay
[video mp4=https://cdn.steamstatic.com/apps/deadlock/blog/warehouseupdate.mp4 autoplay=false loop=false controls=true][/video]
These changes were included early in the map update that came with the Halloween patch:
- Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls).
- Troopers no longer increase their bounty by 20% at 8 minutes.
- Hero Kill gold increased 150->1400 175->2000 (from 0 min to 45 min).
- Neutral Creeps now give 5% less souls.
- Troopers now take 28% more damage from Guardians.
- Walkers damage vs players increased by 10%.
- Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian.
- Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes.
- Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out.
- Biased Urn delivery locations moved slightly closer to neutral positions.
- Minor adjustments to respawn curve (40s respawn happening at 20m now happens at 17m).
- Walker armor loss over time now happens at 16m instead of 14m.
- Troopers Spirit resist goes to 30% instead of 40% at 25 minutes.
- Mid Boss Rejuv Trooper Health increased by 30%.
- Fixed Troopers resistance against Base Guardians not working properly.
- Redesigned the warehouse interior to allow entry from the front of the Tenements and Music Hall buildings.
- Moved the stairs from the warehouse interior to the underground tunnel further from the Urn delivery location.
- Removed all railings from fire escape stairs.
- Pass at making rooftops smoother to navigate.
- Removed angled supports from chimney.
- Removed collision from small props.
- Added stairs on top of Bodega.
- Replaced small chimneys and temporary spikes with larger roof spikes to designate zap trigger locations.
- Replaced temp antennae with more "menacing" version to designate zap trigger locations.
- New Hotel building art pass.
- Changed exit location from the player spawn area to the rest of the base to the angled walls.
Vitality Items
- Bullet Armor: Bullet Resist increased 25% 26% .
- Combat Barrier: Fire Rate increased 6% 7% .
- Spirit Armor: Spirit Resist increased 20% 22% .
- Debuff Remover: Debuff Resistance increased 35% 40% .
- Debuff Remover: Cooldown reduced 48s 45s .
- Soul Rebirth: Removed from the game.
Spirit Items
- Ammo Scavenger: Duration increased 35s 45s .
- Withering Whip: Bullet Resist reduction reduced -14% -11% .
- Withering Whip: Cooldown reduced 22s 18s .
- Withering Whip: Now deals 50 Spirit Damage.
- Improved Cooldown: Cooldown Reduction reduced 16% 14% .
- Improved Cooldown: Spirit Shield improved 75 100.
- Improved Cooldown: Now grants +10% Ammo.
- Improved Burst: Now triggers on your base damage, rather than how much the target receives.
- Improved Burst: Max HP damage reduced 9% 8% .
Предметы
Оружие
- Now grants +50 Health.
- Now grants +1 Sprint.
- Bullet Resist increased 7% 9% .
- No longer grants +85 Bullet Shield Health.
- Now grants +5% Bullet Resist.
- Low HP bullet resist increased 45% 55% .
- Health loss reduced -15% -12% .
- Cooldown reduced 32s 25s .
- Time to reach Max Damage reduced 3s 2.7s .
- Long range Weapon Damage reduced 40% 30% .
- Now grants +10% Weapon Damage.
- Fixed it causing proc effects to roll twice whenever it procced.
- No longer grants +1 HP Regen.
- Weapon Damage reduced 12% 10% .
- No longer grants +7% Bullet Resist.
- Now grants +90 Bullet Shield.
- Now procs on orb shots for NPC heal value.
- Detection range increased 18m 22m .
- Long range Weapon Damage reduced 70% 50% .
- Now grants +20% Weapon Damage.
- Now grants +12% Spirit Resist.
- Spirit Power increased +5 +6.
- Damage changed 5% of Current Health 2.5% of Max Health.
Живучесть
- Health increased +75 +125.
- No longer grants +8% Ability Range.
- Now grants +6 Spirit Power.
- Weapon Damage increased 6% 7% .
- Health increased 365 400.
- Healing reduction increased -40% -45% .
- Now grants +6% Ability Range.
- Duration increased 19s 20s (total health restored unchanged).
- Slow reduced 25% 20% .
- Bullet resistance increased 8% 10% .
- No longer blocks melee damage.
- Now grounds any flying targets on impact (similar to how Slowing Hex used to work).
- Restores 1 stamina on proc.
- No longer grants +5 Spirit Power.
- Now grants +25% Melee Resistance.
- Duration reduced 7s 6s .
- Now grants +15% Weapon Damage.
- Cooldown reduced 34s 30s .
- Ammo increased 12% 15% .
- Weapon Damage increased 10% 15% .
Дух
- Now grants +1.5 HP Regen.
- Now grants +8% Ability Duration.
- Healing reduction increased -50% -70% .
- Bleed Damage reduced 3.1% 1% .
- Cooldown reduced 45s 33s .
- Now grants +10% Ability Range.
- Now triggers on your base damage, rather than how much the target receives.
- Now uses Enduring Spirit as a component.
- Now gains +10% Spirit Lifesteal and +75 Bonus Health.
- Spirit Power reduced 5 4.
- No longer grants +1 Sprint.
- Damage reduced 70 40.
- Now grants +15% Ammo.
Герои
Базовые характеристики
- Reverted Melee attack speed reduction.
- Fixed an issue where Seismic impact would travel more downwards instead of the facing direction.
Shoulder Charge
- Can now again use left/right strafe to slightly change direction.
- Now carries momentum at the end of the charge.
Siphon Life
- Spirit scaling increased 0.3 0.36.
Infernal Resilience
- Damage Regen reduced 15% 14% .
- Damage Regen duration increased 18s 20s .
- T3 reduced +8% +7% .
Базовые характеристики
- Hook damage reduced 40 10.
- Hook damage now has spirit scaling of 2x.
Sticky Bomb
- Damage gained per hero impact increased 1% 1.5% .
- Damage gained per hero kill reduced 5% 4% .
- T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inhibitor's debuff).
- Now calculates its damage at detonation time rather than cast time (affects item combinations).
- Now has 2x cast range when used on allies.
Hyper Beam
- Now goes on cooldown for 3 seconds when canceled during precast.
Базовые характеристики
- Now gains 1% Bullet Resist per Boon (0->14%).
- Fixed Quantum Entanglement sometimes not moving you to the destination properly.
Singularity
- Now deals 1.5% Max HP in the base ability.
- T3 increased 3.8% 4% .
- Base DPS reduced 60 45.
Базовые характеристики
- Base bullet damage reduced 27 24.
- Bullet damage growth per boon increased 1.41 1.62 (same total damage later on).
- Falloff range rescaled 22m->58m 18m->54m .
Rain of Arrows
- Strafe distance with stamina reduced by 30%.
Charged Shot
- Hitbox size reduced by 20%.
Bullet Dance
- No longer hits 2 targets.
- Now grants +30% Fire Rate.
- Now allows you to use items during it.
Sleep Dagger
- T3 now also causes targets to wake up with -40% Fire Rate.
Базовые характеристики
- Catalyst slow reduced 40% 35% .
Afterburn
- Buildup per bullet/headshot reduced from 10%/16% to 9%/14%.
- Watcher's Covenant Fire Rate spirit scaling increased 0.2 0.3.
- Watcher's Covenant Bullet Lifesteal spirit scaling increased 0.2 0.3.
Базовые характеристики
- Fixed interaction between Mirage's tornado and Death Slam.
Ground Strike
- Can now be cast while on the zipline.
- Now pulls enemies to the ground with you (similar to Stone Form recently).
- Mini Turrets DPS reduced 60 40.
- Mini Turrets health reduced 20% max HP 15% .
Базовые характеристики
- Bullet size reduced 6 5.
- Tornado speed reduced 20m 18m .
- Tornado Lift Duration reduced 1.1s 1s .
Fire Scarabs
- T2 reduced -15% Bullet Resist -10% .
Базовые характеристики
- Bullet velocity increased 411 525.
Time Wall
- No longer has charges.
- No longer deals 10% Max Health Damage.
- Cooldown reduced 37s 25s .
- T2 is now Deals 10% Max Health Damage.
Kinetic Carbine
- Max Damage Amp increased 85% 100% .
Paradoxical Swap
- Time to complete the swap reduced 0.5-1.5 0.3-0.6 (variable based on distance).
Базовые характеристики
- Light melee damage increased 63 75.
Barrage
- Spirit scaling increased 0.4 0.5.
Базовые характеристики
- Base bullet damage reduced 15 13.
- Bullet damage growth per boon increased 0.65 0.8 (same total damage later on).
Stake
- Duration increased 1.75s 2s .
Flight
- T2 reduced +8s +6s .
Crow Familiar
- Tick rate changed from every 0.5s to every 1s.
Assassinate
- Starts at 25% power instead of 50% power.
Базовые характеристики
- Fixed some hit detection issues with Goo Ball.
The Cube
- Health regen now scales with spirit at 0.2.
Goo Ball
- Down dash ability moved from T3 to base ability.
- Size now increases with range upgrades (doesn't affect collision with world).
Базовые характеристики
- Now has +1 Sprint.
- Bullet Velocity increased 213 290.
Last Stand
- Now goes on cooldown if you die or the ability is interrupted while cast.
- T3 no longer grants unstoppable during channel.
- Now grants +50% Spirit Resist during channel.
Telekinesis
- Cast time increased 0.6 0.7.
- Damage reduced 200 175.
Shadow Transformation
- Now affects the grapple time speed.
- Duration increased 4s 6s .
- No longer prevents death.
- Now grants +60% Bullet and Spirit Resist.
- Now heals for 30% hp (done after the dispel).
- Duration now extends by 2s whenever you get a kill in it (for that session).
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