Notas de parche · Menor

Notas de parche de Deadlock 11 de junio de 2026

Minor Update - 06-11-2026 · publicado el 12 de junio de 2026 · 82 cambios · 14 buffs · 24 nerfs · Publicación original

Las líneas de cambios de abajo son el texto original de Valve, en inglés.

General

  • Urn give up time reduced 75s 60s
  • Urn bounty reduced by 10% (unreduced for trailing team)
  • Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3
  • Kill comeback bounty values increased by 8%

Street Brawl

  • All ability and item range/radius values are reduced by 10%

Objetos

Arma

Opening Rounds 2 cambios 1 buff 1 nerf
  • Conditional Weapon Damage bonus reduced 30% 25%
  • Spirit Power increased +4 +7

Espíritu

Arcane Surge 1 cambio
  • Fixed various cases with the bonuses not working

Héroes

Apollo
Apollo 7 cambios

Disengaging Sigil

  • Velocity increased by 50%
  • Velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
  • Now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
  • T1 changed +30 Damage Gain +25% Fire Rate and Bullet Speed for 8s
  • T2 changed Gain +30% Fire Rate and +50% Bullet Speed for 10s On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit
  • T3 changed On Player Hit: +2 stamina restored and reset Air Jump/Dash limit Recast within 4s

Flawless Advance

  • Now allows Apollo to parry during it
Bebop
Bebop 3 cambios 1 buff

Estadísticas base

  • Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration

Exploding Uppercut

  • T3 increased +17% Missing Health +18%

Sticky Bomb

  • T3 changed On Cast: +5m Move Speed and +20% Fire Rate for 5s On Cast: +5m Move Speed and +25% Debuff Resistance for 6s (applies retroactively)
Calico
Calico 6 cambios 4 buffs

Gloom Bombs

  • Melee resist debuff now stacks additively
  • T2 increased from -5% Melee Resist for 5s to -6% for 6s
  • Melee resist now applies on impact rather than explosion

Return to Shadows

  • Damage increased 140 150
  • T2 damage increased +65 +75
  • T3 heal increased 350 450
Graves
Graves 4 cambios 3 nerfs

Jar of Dead

  • Collection rate reduced by 20% (takes longer to gain a charge)
  • Damage reduced from 17+0.27 to 16+0.25
  • Bounty increased from 5+0.25/boon to 7+0.5/boon

Grasping Hands

  • T3 Immobilize duration reduced +1s +0.75s
Grey Talon
Grey Talon 4 cambios 3 nerfs

Estadísticas base

  • Bullet damage growth reduced +1.0 +0.85

Gun

  • Cycle time increased 0.5775 0.6 (~4% DPS nerf)

Rain of Arrows

  • Cooldown increased 22s 23s
  • T2 reduced -13s Cooldown -12s
Holliday
Holliday 10 cambios 3 nerfs

Estadísticas base

  • Fixed various issues with placing bounce pad on elevated areas

Powder Keg

  • Now has an alt cast behavior to place the barrel at her feet
  • Various improvements to the launch angles, velocities and feel of casting
  • Now starts with 2 charges
  • Charge Time increased 3.5s 7s
  • Spirit scaling reduced 1.6 1.4
  • T2 changed +58 Damage +1 Charge
  • T3 changed +2 Charges and +0.4s Displacement +100 Damage, +0.5 Spirit Scaling and -5s Charge Time

Bounce Pad

  • Landing radius reduced 12m 9m
  • T3 changed +68 Stomp Damage and Improved Spirit Scaling +0.7s Stomp Stun (only triggers from Holliday)
Infernus
Infernus 2 cambios
  • Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
  • Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
Ivy
Ivy 1 cambio
  • Fixed a bug where Stone Form could sometimes do significantly more damage than intended
McGinnis
McGinnis 4 cambios 2 nerfs

Estadísticas base

  • Mini Turrets T3 Fire Rate reduced +30% +25%
  • Fixed some rare cases where Heavy Barrage would stop working

Mini Turret

  • DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)

Heavy Barrage

  • DPS reduced 22.5 21
Paige
Paige 4 cambios 2 buffs 1 nerf

Rallying Charge

  • Distance for max amp reduced 350m 250m
  • T2 increased -30s Cooldown -50s

Plot Armor

  • Barrier spirit scaling increased 1.3 1.5
  • T3 barrier spirit scaling increased +0.3 +0.5
Pocket
Pocket 3 cambios 1 nerf

Estadísticas base

  • Bullet damage growth reduced +0.2 +0.16

Flying Cloak

  • T3 reduced -13s Cooldown -12s

Affliction

  • Now does half damage on objectives
Seven
Seven 3 cambios 2 nerfs

Estadísticas base

  • Bullet damage growth reduced 0.337 0.24

Power Surge

  • T3 reduced +12s Duration +10s

Storm Cloud

  • Now hits breakables
Shiv
Shiv 1 cambio

Killing Blow

  • Now has +30% more cooldown whenever it does not impact a player
Silver
Silver 2 cambios 1 nerf

Lycan Curse

  • Cooldown increased 40s 70s
  • T3 no longer heals
The Doorman
The Doorman 2 cambios 2 nerfs

Call Bell

  • Explosion damage spirit scaling reduced 1.3 1.2
  • T3 spirit scaling reduced 0.4 0.35
Victor
Victor 6 cambios 1 buff 2 nerfs

Estadísticas base

  • Fixed some client performance issues when using Aura of Suffering

Aura of Suffering

  • Radius reduced 9m 8m
  • T3 now also increases radius by +1m

Shocking Reanimation

  • Cooldown increased 230s 240s
  • T3 reduced -120s Cooldown -110s
  • T3 increased +150 Damage +175
Vindicta
Vindicta 1 cambio 1 buff

Assassinate

  • Max Bonus Damage spirit scaling increased 1.7 2.0
Viscous
Viscous 2 cambios 1 buff

Puddle Punch

  • T2 increased +40% Lifesteal +60%

Goo Ball

  • T2 now also increases Bullet and Spirit Resist by +10%
Warden
Warden 9 cambios 3 buffs 3 nerfs

Estadísticas base

  • Bullet falloff reduced 20m->58m 18m->47m

Alchemical Flask

  • Spirit scaling reduced 0.73 0.63
  • T2 reduced +40 Damage +35
  • T2 increased -20% Weapon Damage -25%

Willpower

  • Spirit scaling increased +0.5 +0.8

Binding Word

  • T3 reduced -18s Cooldown -14s

Last Stand

  • Lifesteal increased 65% 75%
  • T2 increased -30s Cooldown -35s
  • T3 increased +3s Duration +4s

Texto de las notas de parche de Valve, del changelog oficial de Deadlock y las noticias de Steam, reorganizado para leerlo mejor. Las marcas de buff y nerf son nuestra lectura de cada línea; las líneas ambiguas quedan neutrales.