Patch notes · Grande

Patch notes de Deadlock 30 de outubro de 2026

Halloween 2026 + Gameplay Update · lançado em 30 de outubro de 2026 · 260 mudanças · 63 buffs · 54 nerfs · Post original

Quem ganhou e quem perdeu

Quem ganhou e quem perdeu em um vídeo de 15 segundos (em inglês)

As linhas de mudança abaixo são o texto original da Valve, em inglês.

Geral

As Halloween draws near, the residents of The Cursed Apple have put out some decorations to celebrate their favorite holiday. The Hideout gains a spooky new look, our heroes don masks, and NYC is now littered with pumpkins and curious Halloween Cauldrons that grant willing trick-or-treaters delicious candy.

New this year - Halloween Cauldrons:

As you walk down the streets of Manhattan during a match, you'll come across bubbling cauldrons boasting a tempting display of treats. With a Heavy Melee, break the cauldron to pick up a piece of Candy and stash it in your pocket for later. When you're feeling a bit snacky, you can consume the candy to grant yourself a boost of energy with the temporary Sugar Rush buff. - Who said candy is bad for you?

The Halloween festivities are available in-game now through November 2nd, 2026. Happy Haunting!

-------------------------------

Gameplay Update

General:

Items:

Heroes:

Street Brawl:

  • Mid-Boss: Adjusted the terrain layout where the midboss is, the area is a little bigger now and has more cover
  • Mid-Boss: Health 20%
  • Mid-Boss: Health gained per minute 20%
  • Mid-Boss: Resistance reductions are now only 50% as effective against the Mid-Boss
  • Mid-Boss: Roar now happens at 25% HP instead of 50%
  • Mid-Boss: Bounty reduced from 3000 (+50/min) to 1500 (+25/min)
  • Mid-Boss: The Rejuvenator now drops as 3 crystals placed evenly around the Mid-Boss pit (random positions), instead of 1 crystal in the center
  • Mid-Boss: Each Rejuvenator crystal breaks in 1 heavy melee and grants the team 1 Rejuvenator (total per Mid-Boss kill unchanged at 3)
  • Mid-Boss: The full heal for breaking a Rejuvenator now applies to each crystal (previously only on the first hit)
  • Mid-Boss: Rejuvenator crystals now give a bounty to the player that breaks them (500 +9/min)
  • Mid-Boss: Rejuvenator crystal drop time increased 6s 7.5s
  • Breakables growth values 10%
  • Fixed some boxes taking longer to respawn if another box's or powerup's pickup was left on the ground
  • Haunts base bounty and growth 10%
  • Haunts HP and Damage output 10%
  • Haunted Souls secure rate is now 25% slower
  • Haunted Souls secure rate is now up to 50% faster than baseline based on how far behind you are in Net Worth compared to the enemy team's average (max rate at a 20% Net Worth gap)
  • Comeback gold from non-hero sources increased from a max of 26% to 30% (when behind by ~20% Net Worth)
  • The bonus NPC souls multiplier when behind now also increases tick souls for the 2 poorest players
  • Healing Snacks heal increased 10% Max HP 14%
  • Steam Vents now increase stamina regeneration by 150%
  • Move slow to air drag ratio increased 0.35 0.5
  • Move speed in tunnels reduced +70% +50%
  • Haunts - Past Dues: Now channels their special attack, creating a build-up aura on the ground that applies sleep slowly to Heroes standing within it over time. Killing the channeling creature destroys the aura.
  • Fixed some bugs with Walker stomp logic
  • Latest 6 heroes are no longer categorized as "new" anymore. This means they have normal hero unlocking requirements for ranked and can now be banned.
  • Nurse: Wretched Vapors - T3 increased +15% Rush Speed +20%
  • Nurse: Healing Needles - Heal Per Shot reduced 25 22
  • Nurse: Healing Needles - T2 Heal Per Shot reduced +20 +16
  • Nurse: Healing Needles - Spirit scaling increased 0.2 0.24
  • Nurse: Lurking Terrors - Duration reduced 7s 5s
  • Nurse: Lurking Terrors - T3 reduced +3s Duration +2s

Itens

Arma

Armor Piercer 1 mudança
+0,6 taxa de vitória desde o patch
  • Chance increased 55% 60%
Crippling Headshot 1 mudança
+0,3 taxa de vitória desde o patch
  • Anti-Heal increased -35% -40%
Express Shot 1 mudança 1 nerf
+0,3 taxa de vitória desde o patch
  • Secondary Fire Weapon Damage and growth 5%
Glass Cannon 1 mudança 1 buff
+0,0 sem mudança clara
  • Weapon Damage increased 80% 85%
High-Velocity Rounds 1 mudança 1 nerf
+0,2 taxa de vitória desde o patch
  • Bullet Velocity reduced 60% 45% (upgrades unaffected)
Hunter's Aura 1 mudança
+0,6 taxa de vitória desde o patch
  • No longer affects or counts enemies outside of line of sight or through walls
Point Blank 1 mudança
+0,4 taxa de vitória desde o patch
  • Slow duration increased 2s 2.5s
Shadow Weave 4 mudanças
+0,7 taxa de vitória desde o patch
  • No longer has Ambush Fire Rate or Melee Damage
  • Now has +50% Ambush Weapon Damage
  • Ambush bonuses now build up over 6s of being stealthed before reaching full power (invis progress UI pulses when it is charged up)
  • Abilities used to break stealth now benefit from the Ambush bonus on their own damage (previously the bonus was applied after the ability had already gone off)
Spiritual Overflow 1 mudança 1 buff
−0,5 taxa de vitória desde o patch
  • Spirit power increased 6 8 (from component changes)
Toxic Bullets 1 mudança 1 buff
−0,2 taxa de vitória desde o patch
  • Anti Heal increased 35% 40%

Vitalidade

Battle Vest 1 mudança 1 buff
+0,8 taxa de vitória desde o patch
  • Weapon Damage increased 18% 22%
Bullet Lifesteal 2 mudanças 2 buffs
+0,2 taxa de vitória desde o patch
  • Weapon Damage increased 6% 10%
  • Bullet Lifesteal increased 13% 15%
Bullet Resilience 2 mudanças 2 buffs
+0,7 taxa de vitória desde o patch
  • Bullet Resistance increased 30% 35%
  • Out of Combat Regen increased 3 5
Divine Barrier 1 mudança 1 nerf
−0,1 sem mudança clara
  • Cooldown increased 45s 55s
Fury Trance 3 mudanças 3 buffs
+0,7 taxa de vitória desde o patch
  • Active Move Speed increased +1m +1.5m
  • Bullet Lifesteal increased 14% 15%
  • Weapon Damage increased 6% 10%
Healbane 2 mudanças 1 nerf
+0,5 taxa de vitória desde o patch
  • Multiple sources now stack on the enemy with diminishing returns (previously didn't stack)
  • Heal on Hero Kill reduced 275 170 + 3/Boon
Healing Booster 3 mudanças 1 buff
−0,8 taxa de vitória desde o patch
  • No longer builds from Extra Regen
  • No longer grants +3 Health Regen
  • Out of Combat Regen increased +1 +2
Healing Nova 1 mudança
+0,8 taxa de vitória desde o patch
  • Now scales with Spirit Power (1.1) instead of Boons (6)
Infuser 3 mudanças 3 buffs
−0,4 taxa de vitória desde o patch
  • Active Lifesteal increased 70% 75%
  • Spirit Lifesteal increased 13% 15%
  • Spirit power increased 6 8
Juggernaut 1 mudança 1 buff
−0,3 taxa de vitória desde o patch
  • Health Regen increased +8 +15
Leech 2 mudanças 2 buffs
−0,3 taxa de vitória desde o patch
  • Bullet Lifesteal increased 28% 30%
  • Spirit Lifesteal increased 28% 30%
Metal Skin 1 mudança
−1,2 taxa de vitória desde o patch
  • Now increases your gravity by 20% while active
Rebuttal 1 mudança
−0,2 sem mudança clara
  • Parry Cooldown reduction reduced -1.75s -1.25s
Return Fire 2 mudanças
−1,7 taxa de vitória desde o patch
  • Now returns the damage you take from Haze's Fixation
  • Fixed the shop tooltip not listing the 10% Bullet Resistance
Spellbreaker 1 mudança 1 nerf
+0,2 sem mudança clara
  • When the item procs, it continues to reduce any other spirit damage that happens as a result in that damage stack (for example, getting hit by charged shot that procs tankbuster now both get reduced)
Spirit Lifesteal 2 mudanças 2 buffs
+0,2 taxa de vitória desde o patch
  • Spirit Power increased 6 8
  • Spirit Lifesteal increased 13% 15%
Spirit Shielding 1 mudança 1 nerf
−0,8 taxa de vitória desde o patch
  • Spirit Resist reduced 18% 15%
Vampiric Burst 3 mudanças 3 buffs
−0,7 taxa de vitória desde o patch
  • Active Lifesteal increased 70% 75%
  • Bullet Lifesteal increased 13% 15%
  • Weapon Damage increased 6% 10%

Espírito

Decay 1 mudança
−0,4 taxa de vitória desde o patch
  • Incoming Heal reduction increased -50% -55%
Echo Shard 1 mudança 1 buff
−0,6 taxa de vitória desde o patch
  • Post cast time reduced 0.5s 0.2s
Focus Lens 2 mudanças 1 buff
−0,1 sem mudança clara
  • Cooldown reduced 45s 40s
  • Fixed damage dealt to a barrier not counting toward the repeated damage
Golden Goose Egg 1 mudança
+0,5 taxa de vitória desde o patch
  • Damage Penalty reduced -15% -12%
Lightning Scroll 2 mudanças
+0,3 taxa de vitória desde o patch
  • Damage now scales with Spirit Power (0.35)
  • Dash Distance slow increased -10% -12%
Mystic Slow 1 mudança
+0,9 taxa de vitória desde o patch
  • Dash Distance slow increased -10% -12%
Radiant Regeneration 4 mudanças 3 nerfs
−1,4 taxa de vitória desde o patch
  • Regen on Spirit Damage scaling reduced 0.35 0.25
  • Heal on Ability Cast now only triggers when you are in combat (like Spellslinger)
  • Heal on Ability Cast reduced 65 40
  • Heal on Ability Cast boon scaling reduced 1.7 1.4
Silence Wave 1 mudança 1 buff
+0,1 sem mudança clara
  • Bonus Health increased +50 +90
Spirit Sap 2 mudanças 2 nerfs
+0,4 taxa de vitória desde o patch
  • Cooldown increased 18s 22s
  • Cast range reduced 40m 35m
Torment Pulse 1 mudança 1 buff
−1,0 taxa de vitória desde o patch
  • Melee Resistance increased 18% 22%

Heróis

Abrams 3 mudanças 2 buffs
+1,2 taxa de vitória desde o patch

Atributos base

  • Base gun damage 5%

Siphon Life

  • T3 increased +18 DPS +22

Shoulder Charge

  • Fixed enemies being held in place longer if you don't hit a wall
Apollo 7 mudanças 2 buffs
−0,4 taxa de vitória desde o patch

Riposte

  • Pommel Hit changed from a stun to an immobilize and parry disable
  • Pommel Hit disable duration increased 0.8s 1.5s
  • T2 disable duration increased +0.4s +0.6s
  • Fixed the counterattack dash sometimes missing its target or launching Apollo away when the target moves, rounds a corner, or is displaced
  • Fixed the counterattack dash missing when Apollo is right on top of the target

Flawless Advance

  • Being stunned or put to sleep during the ability now refunds that stab and keeps your remaining recasts instead of putting it on cooldown

Itani Lo Sahn

  • No longer interrupted by Sleep
Baba 12 mudanças 1 buff 3 nerfs
+1,4 taxa de vitória desde o patch

Atributos base

  • Spirit Resist scaling reduced 0.1 0.07

Threadsap

  • Spirit Steal duration reduced 22s 16s
  • When a victim cleanses the Threadsap debuff, the matching spirit Baba gained is also removed

Granny Long Legs

  • Light Melee knockback distance reduced 10m 8m
  • Heavy Melee cooldown reduced 1.4s 1.2s (default is 1.0s)
  • Heavy Melee slow duration reduced 4s 2s
  • Heavy melee stomp now only hits the closest Rejuvenator in range

Baba's Brew

  • No longer has an initial brew time
  • Brew order is now random each time she casts it
  • Cycle time between each type of brew increased 1s 1.5s
  • UI indicator color now matches the current brew
  • Silence duration reduced 3s 2.75s
Billy 2 mudanças 2 buffs
+1,0 taxa de vitória desde o patch

Rising Ram

  • T3 increased from +10% Max Health for 16s to +15% for 20s

Blasted

  • Cooldown reduced 27s 25s
Calico 2 mudanças 2 buffs
+1,0 taxa de vitória desde o patch

Leaping Slash

  • T3 increased +60 Damage +90

Ava

  • T3 increased 6s duration 8s
Celeste 1 mudança 1 nerf
−0,3 taxa de vitória desde o patch

Shining Wonder

  • Damage reduced 140 125
Deadman Danny 7 mudanças 1 buff
+2,9 taxa de vitória desde o patch

Chimera Mk1

  • Jetpack can no longer be used while cursed
  • Fixed bug causing it to not deal damage when held through a Close The Deal
  • Items and abilities that pull to the ground now work more reliably against Danny
  • Slows now reduce the jetpack's in-air impulse more effectively, and even more if movement abilities are silenced
  • Cooldown reduction per boon reduced -0.4s -0.25s
  • Cooldown refund on hit from T3 reduced 50% 30%

Close The Deal

  • Fixed some incorrect behavior when used at the top of the belltower
Drifter 3 mudanças 3 buffs
+1,1 taxa de vitória desde o patch

Atributos base

  • Base gun damage 3%

Bloodscent

  • T3 increased +11% Amplified Damage +12%

Eternal Night

  • T3 increased +2.5s Duration +2.75s
Graves 6 mudanças 2 nerfs
−0,4 taxa de vitória desde o patch

Atributos base

  • Move speed reduced 7 6.7
  • Bullet damage per boon 4%

Grasping Hands

  • Can now be more easily double jumped over
  • Deploy time increased 0.6s 0.8s

Borrowed Decree

  • T2 no longer has -0.3s Time To Spawn
  • T3 now also provides -0.3s Time To Spawn
Grey Talon 4 mudanças
+1,2 taxa de vitória desde o patch

Charged Shot

  • T2 now also has -2s Charge Delay
  • T3 no longer has -3s Charge Delay
  • T3 now also lets the shot bounce once off a wall (can't hit a target more than once)

Guided Owl

  • Now launches in the exact direction you're aiming, including steep downward angles (previously always launched at least 45° upward)
Haze 1 mudança
+0,6 taxa de vitória desde o patch

Smoke Bomb

  • Fixed T3 dispelling debuffs that can't be dispelled (like the Specter Crash from Nurse's Wretched Vapors)
Infernus 2 mudanças 1 buff
+0,5 taxa de vitória desde o patch

Napalm

  • T2 lifesteal increased 15% 20%

Concussive Combustion

  • T3 now increases spirit scaling by 0.4
Kelvin 4 mudanças 1 buff 1 nerf
+1,7 taxa de vitória desde o patch

Frozen Shelter

  • Cooldown increased 185s 190s
  • T1 increased -20s Cooldown -30s
  • T2 now also reduces enemy fire rate by -20%
  • T3 regen increased +65 +75
Lady Geist 1 mudança 1 buff
+1,4 taxa de vitória desde o patch

Essence Bomb

  • Spirit scaling increased 1.22 1.35
Lash 2 mudanças
+1,1 taxa de vitória desde o patch

Grapple

  • T3 now also increases Jump Velocity by +4m

Death Slam

  • Targeting indicator changed from a cone to a cylinder to more accurately match the ability's range (visual change only)
McGinnis 2 mudanças 2 buffs
+3,0 taxa de vitória desde o patch

Mini Turret

  • Damage vs troopers increased 50% 65%
  • Health per boon increased 9 10
Mirage 10 mudanças 1 nerf
−1,1 taxa de vitória desde o patch

Traveler

  • Channel time increased 2s 3s
  • Onterrupt/cancel cooldown increased 4s 5s
  • Now gets interrupted if you are Stunned/Immobilized/Slept or have slowing hex on you
  • Now grants the old T2 barrier in the base ability (with no scaling)
  • The minimap now moves to the center of the screen and is enlarged while targeting
  • Added a targeting reticle under your cursor on the minimap that your allies can see, so they can tell where you're thinking of going before you click
  • Your destination is now marked on your and your allies' minimaps until you arrive, and stays there briefly after landing
  • T2 changed 400 Barrier that scales with spirit -65s Cooldown
  • T3 changed -90s Cooldown Cannot be interrupted by damage
  • T3 now also adds barrier spirit scaling (0.8)
Mo & Krill 3 mudanças 1 buff 1 nerf
−4,9 taxa de vitória desde o patch
  • Spirit per boon reduced 1.1 0.6
  • Spirit damage on all abilities 10% (base values and growth/upgrades)
  • Bullet damage per boon 4%
Nurse Harrow 8 mudanças 1 nerf
−2,8 taxa de vitória desde o patch

Atributos base

  • Base gun damage 10%

Leech Therapy

  • Fixed enemies being unable to see the glow on the hunting leeches
  • Fixed leeches attaching to targets while the game is paused
  • Fed leeches duration on the ground changed from a fixed 180s to 120s + 3s/min
  • Leeches on the ground are now removed on round reset

Lurking Terrors

  • Fear buildup time increased 1.3s 2s
  • Enemies no longer build fear when Nurse is more than 50 degrees above or below their view
  • T3 changed Immune to damage while channeling Takes 50% Reduced Damage while channeling
Paige 3 mudanças 1 buff 2 nerfs
+1,7 taxa de vitória desde o patch

Atributos base

  • Base bullet damage reduced 35 32
  • Bullet damage growth per boon increased 0.52 0.61

Bookwyrm

  • T2 Trail Duration reduced +2s +1s
Paradox 1 mudança 1 buff
+1,3 taxa de vitória desde o patch

Paradoxical Swap

  • Cooldown reduced 110s 95s
Rat King 15 mudanças 12 nerfs
−2,0 taxa de vitória desde o patch

Atributos base

  • Base bullet damage 5%
  • Bullet damage growth 20%

Scrap Grenade

  • Damage reduced 70 60
  • T2 damage reduced +70 +60
  • T3 damage reduced 300 275
  • Fuse timers increased by 0.1s (first bounce 0.8s 0.9s , later bounces from 0.7s to 0.8s, T3 final explosion from 1.5s to 1.6s)
  • Meleeing the grenade now gives it at least 0.4s before it explodes (if less than 0.4s was left on its fuse, the fuse is extended to 0.4s)
  • Radius reduced 8m 6m
  • Large explosion radius reduced 14m 10m

Rule, Ratannia!

  • Knockup duration 50%
  • Cooldown increased 160s 180s
  • Now goes on cooldown when stunned/slept before placing it. In that case, the flag is placed in that position but without any of the initial impact effects (damage/knockup)
  • Radius reduced 20m 16m
  • T2 Radius reduced +8m +6m
  • Duration reduced 12s 9s
Seven 1 mudança 1 buff
+1,2 taxa de vitória desde o patch

Static Charge

  • T3 stun duration increased 0.9s 1.1s
Shiv 6 mudanças 1 buff 2 nerfs
−0,2 sem mudança clara

Atributos base

  • Alt Fire damage per boon 5%
  • Fixed the Alt Fire last-shot sound only playing when you had 1 bullet left

Serrated Knives

  • Rage damage increased 3.5% Current Health 4%
  • T3 now also increases rage damage spirit scaling by +0.01

Bloodletting

  • Fixed damage ticks playing audio

Killing Blow

  • Recast duration reduced 16s 12s
Silver 4 mudanças 1 buff
+0,7 taxa de vitória desde o patch

Atributos base

  • Base health regen increased 2.5 3
  • Go For The Throat - Now counts weapon damage from Point Blank and Opening Rounds

Entangling Bola

  • Fixed Unstoppable flying targets being made to fall
  • Fixed not grounding Grey Talon during his Rain of Arrows
Solomon 19 mudanças 3 buffs 4 nerfs
+1,8 taxa de vitória desde o patch

Atributos base

  • Base bullet damage reduced 30 25
  • Polished slide animations, added new ability and item aim poses, and adjusted run-to-stop timing
  • Move Piece - Range to grab pieces increased 50m 65m
  • Move Piece - Improved placement: pieces no longer fall through geometry or end up under the map, land closer to where you aim, and can now be placed closer to walls and in hallways

Gun

  • Now deals -20% headshot damage

Setup Bishop

  • Square height reduced 4m 1m
  • On Square spirit scaling increased 0.64 0.85
  • T1 increased +15% slow +25%
  • T3 Spirit Resist reduction is now applied on impact instead of by squares
  • T3 increased -2.5% -5% Spirit Resist per stack (max reduction unchanged)

Rook Battery

  • Damage scaling reduced 1.3 0.9
  • T3 reduced -12s cooldown -10s

Develop Queen

  • Cooldown increased 210s 240s
  • Damage scaling increased 1.4 1.6
  • Delay for stun tiles increased 1s 1.2s
  • Improved warning effects on the stun tiles to make it clear its just those tiles rather than the full area
  • Fixed hitting things outside of the intended square volumes
  • Base ability now has the checkmate behavior for heroes under 100 Health (scales +5/boon)
  • T2 now increases checkmate threshold by 150
The Doorman 2 mudanças 1 buff
+0,7 taxa de vitória desde o patch

Luggage Cart

  • T2 increased from +75 Damage on Wall Impact to +90
  • T3 increased -15s Cooldown -18s
Venator 2 mudanças 1 buff 1 nerf
−0,4 taxa de vitória desde o patch

Ira Domini

  • Blessed stake damage reduced 115 95
  • Blessed stake damage boon scaling increased 3 3.6
Victor 1 mudança 1 buff
−0,2 sem mudança clara

Aura of Suffering

  • T3 increased +15% Damage +16%
Violet 16 mudanças 1 buff 6 nerfs
−5,6 taxa de vitória desde o patch

Atributos base

  • Some moderate performance improvements (still more to do here)

Still Life

  • Stun duration reduced 1.0s 0.9s
  • Line of sight is now required when the channel ends, even during the grace period
  • Now shows a text bar to the victim
  • Sketches now grant +2% healing amp from Nurse Harrow, Kelvin, Ivy, Dynamo, Paige, and Rem instead
  • Sketches changed to give Spirit Power instead of Weapon Damage for Grey Talon, Infernus and Mina
  • T1 health regen is now only granted while drawing (still refreshes for 4s on pickup)
  • T1 health regen scaling reduced 0.25 0.15
  • T3 stun duration increased +0.35s +0.45s

Abstract Landscape

  • Cooldown increased 165s 180s
  • Duration spirit scaling reduced 0.04 0.01
  • Now ends early if Violet dies
  • Cooldown between times you can be affected by it increased 0.5s 0.75s
  • T3 no longer has "Ink is no longer destroyed"
  • Duration reduced 6s 5s
  • T3 reduced +4s +3s
Viscous 4 mudanças 2 buffs
+1,8 taxa de vitória desde o patch

Atributos base

  • Alt fire damage growth per boon 5%

Splatter

  • T1 increased +36 Damage +45 Damage

Goo Ball

  • Fixed being able to heavy melee or activate Ethereal Shift during the cast delay
  • Fixed the direction indicator not appearing
Warden 5 mudanças 2 buffs
+3,4 taxa de vitória desde o patch

Alchemical Flask

  • Now travels 40% faster (overall cast range unchanged)
  • Weapon Damage reduction increased -25% -30%

Willpower

  • Speed bonus increased +15% +20%

Last Stand

  • T2 increased +40.5 DPS +50
  • T2 cooldown reduction increased -30s -40s
Wraith 3 mudanças 3 nerfs
−1,0 taxa de vitória desde o patch

Card Trick

  • Heal reduced 60 45

Project Mind

  • Cooldown increased 46s 50s
  • Initial cast time for projectile increased 0.75s 1s
Yamato 5 mudanças 1 buff 3 nerfs
+0,0 sem mudança clara

Power Slash

  • Spirit scaling 6% (base and T3)

Flying Slash

  • Cast Range reduced 26m 23m
  • Enemy targets are now marked with an overhead symbol as soon as the grapple is cast, instead of only when the hook lands
  • T3 Cast Range reduced +15m +8m

Shadow Transformation

  • Cooldown increased 150s 160s (moved to T2)

Texto das patch notes da Valve, do changelog oficial de Deadlock e das notícias da Steam, reorganizado para leitura. As marcações de buff e nerf são nossa leitura de cada linha; linhas ambíguas ficam neutras.